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008 | 101129t20102010cau ob 001 0 eng d | ||
020 | _a9781449388393 | ||
040 | _cTBS | ||
041 | _aeng | ||
050 |
_aQA76.6 _b.L469 2010 |
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100 |
_aLevy, Steven _921621 _eauthor |
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245 | 1 | 0 |
_aHackers _c/ Steven Levy. |
260 |
_aSebastopol, CA : _bO'Reilly Media, _c2010. |
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300 | _axiii, 412 pages ; 22 cm. | ||
504 | _aIncludes bibliographical references (pages 395-398) and index. | ||
505 | 0 | _aWho's who : the wizards and their machines — pt. 1. True hackers : Cambridge : the fifties and sixties — 1. The tech model railroad club — 2. The hacker ethic — 3. Spacewar — 4. Greenblatt and Gosper — 5. The midnight computer wiring society — 6. Winners and losers — 7. Life — pt. 2. Hardware hackers : northern California : the seventies — 8. Revolt in 2100 — 9. Every man a god — 10. The homebrew computer club — 11. Tiny basic — 12. Woz — 13. Secrets — pt. 3. Game hackers : the Sierras : the eighties14. The wizard and the princess — 15. The brotherhood — 16. The third generation — 17. Summer camp — 18. Frogger — 19. Applefest — 20. Wizard vs. wizards — pt. 4. The last of the true hackers: Cambridge: 1983. | |
520 | _aThis 25th anniversary edition of Steven Levy's classic book traces the exploits of the computer revolution's original hackers -- those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers. Levy profiles the imaginative brainiacs who found clever and unorthodox solutions to computer engineering problems. They had a shared sense of values, known as "the hacker ethic," that still thrives today. Hackers captures a seminal period in recent history when underground activities blazed a trail for today's digital world, from MIT students finagling access to clunky computer-card machines to the DIY culture that spawned the Altair and the Apple II. | ||
526 | _aB3ASP Digital Marketing: Framework and Overview | ||
650 | 0 |
_aComputer programming _99297 |
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_aComputer engineering _99298 |
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_aHackers _99299 |
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_aArtificial intelligence _xResearch _99300 |
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650 | 0 |
_aGeeks (Computer enthusiasts) _99301 |
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