000 02457nam a2200277Ia 4500
001 1844
008 230305s2004 xx 000 0 und d
020 _a9780465051366
040 _cTBS
041 _aeng
050 _aBF531
_b.N67 2004
100 _aNorman, Donald A.
_921454
_eauthor
245 0 _aEmotional design
_b: why we love (or hate) everyday things
_c/ Donald A. Norman.
260 _bNew York : Basic Books, 2004.
300 _axii, 257 pages : illustrations, photos (black and white) ; 20 cm.
504 _aIncludes bibliographical references (p. 243-248) and index.
505 _aThe meaning of things. Attractive things work better ― The multiple faces of emotion and design ― Design in practice. Three levels of design : visceral, behavioral and reflective ― Fun and games ― People, places and things ― Emotional machines ― The future of robots ― Epilogue: we are all designers.
520 _aDid you ever wonder why cheap wine tastes better in fancy glasses? Why sales of Macintosh computers soared when Apple introduced the colorful iMac? New research on emotion and cognition has shown that attractive things really do work better, a fact fans of Don Norman's classic The Design of Everyday Things cannot afford to ignore. In recent years, the design community has focused on making products easier to use. But as Norman amply demonstrates in this fascinating and important new book, design experts have vastly underestimated the role of emotion on our experience of everyday objects. Emotional Design analyzes the profound influence of this deceptively simple idea, from our willingness to spend thousands of dollars on Gucci bags and Rolex watches to the impact of emotion on the everyday objects of tomorrow. In the future, will inanimate objects respond to human emotions? Is it possible to create emotional robots? Norman addresses these provocative questions--drawing on a wealth of examples and the latest scientific insights--in this bold exploration of the objects in our everyday world.
526 _aBibliography from B3 Fashion & Luxury: Managing Creation Design Innovation
590 _bIncludes bibliographical references (pages 243-248) and index.
650 0 _aEmotions and cognition
_98899
650 0 _aDesign
_xPsychological aspects
_98900
650 0 _aIndustrial design
_xPsychological aspects
_98901
653 _aBibliography B3 FLM - Managing Creation, Design & Innovation
942 _2lcc
999 _c1796
_d1796