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Teaching naked

Contributor(s): Material type: TextTextLanguage: English Publication details: Jossey-Bass, 2012Description: xxii + 327 p. ; 20 cmISBN:
  • 9781118110355
Subject(s): Online resources:
Contents:
Includes bibliographical references and index. TOC:-- PART I: The new digital landscape-- 1. The flat classroom and global competition-- 2. Social proximity and the virtual classroom-- 3. Games, customization, and learning-- PART II: Designing 21st-Century courses-- 4. Designing college more like a video game-- 5. Technology for information delivery-- 6. Technology for engagement-- 7. Technology for assessment-- 8. The naked classroom-- PART III: Strategies for universities of the future-- 9. The educational product in the Internet Age-- 10. The naked curriculum-- 11. The naked campus--
Summary: You've heard about 'flipping your classroom'-now find out how to do it! Introducing a new way to think about higher education, learning, and technology that prioritizes the benefits of the human dimension. José Bowen recognizes that technology is profoundly changing education and that if students are going to continue to pay enormous sums for campus classes, colleges will need to provide more than what can be found online and maximize 'naked' face-to-face contact with faculty. Here, he illustrates how technology is most powerfully used outside the classroom, and, when used effectively, how it can ensure that students arrive to class more prepared for meaningful interaction with faculty. Bowen offers practical advice for faculty and administrators on how to engage students with new technology while restructuring classes into more active learning environments.
Holdings
Item type Current library Call number Status Date due Barcode
Book TBS Barcelona Libre acceso LB1028.3 BOW (Browse shelf(Opens below)) Available B03770

Includes bibliographical references and index. TOC:-- PART I: The new digital landscape-- 1. The flat classroom and global competition-- 2. Social proximity and the virtual classroom-- 3. Games, customization, and learning-- PART II: Designing 21st-Century courses-- 4. Designing college more like a video game-- 5. Technology for information delivery-- 6. Technology for engagement-- 7. Technology for assessment-- 8. The naked classroom-- PART III: Strategies for universities of the future-- 9. The educational product in the Internet Age-- 10. The naked curriculum-- 11. The naked campus--

You've heard about 'flipping your classroom'-now find out how to do it! Introducing a new way to think about higher education, learning, and technology that prioritizes the benefits of the human dimension. José Bowen recognizes that technology is profoundly changing education and that if students are going to continue to pay enormous sums for campus classes, colleges will need to provide more than what can be found online and maximize 'naked' face-to-face contact with faculty. Here, he illustrates how technology is most powerfully used outside the classroom, and, when used effectively, how it can ensure that students arrive to class more prepared for meaningful interaction with faculty. Bowen offers practical advice for faculty and administrators on how to engage students with new technology while restructuring classes into more active learning environments.

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